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UE4 Relight | High Rise (Blade runner 2049 style)

My relight for this little scene found on the Unreal market place once again.
I absolutely love the cinematography in Blade Runner 2049 and decided to try and recreate the same kind of lighting with the very sandy yellows and the blue contrast. To achieve this god-ray foggy look, I played a lot with the volumetric settings of the fog and the main light, as well as its intensity. Finding the right balance was the most challenging here.
In this scene, both dynamic and static lighting were used.

Light references (all images here are from Blade runner 2049)

Light references (all images here are from Blade runner 2049)